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10 and 15 Yards

3K views 5 replies 3 participants last post by  Garand 
#1 ·
I fired the Ruger R22 and CZ-P01 at 10 and 15 yards to prove a point on accuracy at these ranges. I admit it's no stress shooting, but still I can't see missing repeatedly at these close ranges. .22 first at 10 and 15 yards, then P-01 9MM. The .22 tended shoot 36 grain CCI sub-sonics a little high and right. or maybe it was me ducking Deer flies.
 

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#2 ·
Well the wife and I shot a Cowboy match last weekend, I was trying to push for a faster time. I found out that you can't miss fast enough to win when you miss the shotgun target at 15 yards with your Winchester M97! Stress ios a wonderful thing.
 
#3 ·
Timer stress goes away when you understand the constraints of the weapon and implement a practical manual of arms. Triggers are a major mechanical factor, and your ability to maintain a consistent grip and core muscle engagement are the leading personal factors, IMO.

I feel that Airsoft and a timer goes a long way in ironing out problems at those ranges, because you can easily get the constant practice necessary to develop the skill, and maintain it as your body changes (or is sick, tired, or hungry).

I really like the VTAC 1-5 drill for this. Let mags run out or put in dummies for malfunctions when you use your real weapons and run through the drill while keeping the gun up or doing a transition; also consider motion and changing firing position. You can even break up the order by incorporating a color/shape call out. The Possibilities are endless. http://www.youtube.com/watch?v=FaCpOt9xVy4

Airsoft guns are usually a bit lighter than the real thing, and can tangibly exacerbate sway induced by poor manipulation on presentation and between targets, forcing you to exert better control.

If you have an Android phone, I recommend Shot Timer Pro. It's way better, at least on my Galaxy, than a PACT and you can calibrate and save different profiles easily.
 
#4 ·
I have a bit of an issue with the video. During a time long ago, I was in a couple of experiences where ammo resupply was at times anywhere from 12 to 24 hours away and I ran low. I do believe in accuracy, I don't believe in a "Mag dump", where you can end up in the poop cause you have run out of ammo.

Thats fine if you have an immediate resupply, but if the incident turns out to be a protracted one, you could end up dead real fast.
 
#5 · (Edited)
I'm not sure that your entirely valid issue is relevant to the drill. It's more like going to the gym vs. participating in a triathlon. I don't know of any context that would warrant engaging real threats in the manner described in the 1-5. The purpose of the drill is not to train mag dumps, it's to train an adaptive headspace as it pertains to weapons manipulation, and practice simple manipulation with the weapons employed.

There's no reason you can't take this concept into the precision rifle realm, even. You could probably go so far as to do one shot T-zones on movers with the weapon sideways. Regardless of how you do it, the underlying concept is what counts and it can be adapted to meet your needs and wants... Or it can be gamed for simple fun (and such is the reason I don't play gun games).

Regardless of weapon or range, you will increase and maintain certain fundamental manipulation proficiencies with your weapons via this drill. Also, things like this make timers simply a measure in one's mind, and you become enabled to work at a repeatable level while also experiencing gains simply by knowing yourself as a system.
 
#6 · (Edited)
I can go with that, but I do believe personally that gun games are good. As long as you remember that while playing, your getting trigger time, your shooting someone elses different scenario (not a repetitious one you thought up), your learning proficiency with the firearms that your employing, plus your learning which accessories are practical for you.

My only problem with gun games is that it develops egos of the top shooters, many who end up believing that their poop dosn't stink. Sorry, everybodies poop stinks at one time or another. Keeping your ego separate from the reason that your are participating is strenous at times.

In the real world the idea is to neutralize the bad guys, as quickly as possible while suffering no losses on your side, no failures of your equipment and no brain fade on your part. A lot of that is relevent to gun games. I have a close friend that shoots "D" class IPSC, he might never get better than that but his idea is that the firearm and the equipment that he uses are "real world" practical. He shoots it just for the different scenarios that someone can dream up and he knows his kit works flawlessly.
 
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